

It cannot "strafe" sideways, nor can it pitch forward or back as the Seamoth can. The Cyclops takes over the movement controls, with forward and back moving the submarine in that direction, swim up and swim down being used to ascend and descend, and left and right used to turn.

While controlling the helm, the player is still able to move their viewpoint in a limited arc to look around. The Cyclops functions as a cross between a Seabase and a vehicle: the player can freely walk around inside it, only controlling it when they approach the helm control and "use" it. A far safer option for finding all hull and bridge blueprints could be either of the Mushroom Forests, and engine fragments can be found with relative ease in the Crag Field. It should be noted that while the East side of Mountain Island is a viable place to find many / all of the parts, a Reaper Leviathan and Boneshark patrols the area, and the parts reside at a depth of below 200m. Each completed component will progress the overall Cyclops blueprint by 33% to fully complete the Cyclops blueprint, the player must find and scan nine fragments in total. Each component is shown individually in the PDA.


It is equipped with an onboard AI that will warn the player of danger and a beacon allowing the player to locate it at a distance. Access is obtained either via the dive chamber located at the bow of the keel or via the docking bay when piloting a Seamoth or Prawn Suit.
